Sunday, May 4, 2008

Review on



Final Fantasy X
North American box art
Developer(s)
Square
Publisher(s)
JP SquareNA Square Electronic ArtsPAL SCE EuropeINT Square
Designer(s)
Yoshinori Kitase (producer)Hironobu Sakaguchi (executive producer)Motomu Toriyama (director)Tetsuya Nomura (character designer)Yoshitaka Amano (image illustrator, title logo designer)Kazushige Nojima (scenario writer)Nobuo Uematsu (sound producer, composer)Yusuke Naora (art director)Toshiro Tsuchida (battle director)
Series
Final Fantasy
Engine
Emotion Engine
Aspect ratio
4:3 (SDTV)
Platform(s)
PlayStation 2
Release date
JP July 19, 2001NA December 20, 2001INT January 31, 2002AUS May 17, 2002[1]PAL May 29, 2002[1]
Genre(s)
Console role-playing game
Mode(s)
Single-player
Media
1 DVD-ROM
Input methods
DualShock controller
Final Fantasy X is the 10th series in the final fantasy series of games and it is the first Square Enix's role-playing game on the Playstation 2.With its good graphics and good gameplay, it managed to get a high rate on many of the online game rating websites internationally.
Although it is in the series of final fantasy games, its gameplay in terms of the battles and in terms of exploring the map, its different from all of the final fantasy series games.
Players starts off as being Tidus when he is still in spira, the attack of the enemy Sin later brought Tidus to an unknown area later when he found out it was 1000 years later after his homeland the city of Zanarkand was destroyed by Sin, he met a group of people and Rikku but a battle with Sin made lost in sea again but later he was washed ashore onto Besiad island, This is where his new story in spira begins.
The different between the Final Fantasy series games to Final Fantasy X, is that during battle , it uses the the Conditional Turn-Based Battle (CTB) system in place of the series' traditional Active Time Battle (ATB) system furthermore,the characters in battle can be switched out and the equipment they are wearing can also be changed in battle .The way they learn certain skills and gain bonus also is different as gaining the skills and bonus not only requires the level but also requires the orbs (items that can be acquire through battles)to be inserted into individual sphere grid that each character have. There is also the use of Aeons(summoning) and OverDrive(limit break) this are similar the older series of Final Fantasy games.

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